Ship your Roblox game in days, not months.
Complete, playable game kits for Roblox Studio. Clean Luau, saving that already works, mobile UI, monetization hooks. Open it, reskin it, publish it.
Pick a genre. Start from a game that already works.
Every template is a full playable loop with saving, UI and monetization wired up, so your first hour is spent on your game, not on boilerplate.
No templates in this genre yet. Tell us what you'd like to see.
Built the way a studio builds, so it stays maintainable.
Clean, typed Luau
Strict mode, ModuleScripts with a single job each, no god scripts. Server authority on everything that touches currency or progress.
Saving that survives real players
ProfileStore-style session locking, retry with backoff, and a schema with migrations so you can add fields later without wiping data.
UI for every device
Scaled with UIAspectRatio and UIScale, tested on phone, tablet, console and PC. Thumbsticks and gamepad selection already handled.
Monetization hooks
Game Pass and Developer Product handlers with receipt processing done right. Drop in your IDs and the shop works.
Docs and a setup checklist
Each template ships with a README, a config module you edit first, and a commented tour of where things live.
-- Project layout (Rojo). Same shape in every template. src/ ├── ServerScriptService/ │ ├── Services/ │ │ ├── DataService.luau -- sessions, saving, migrations │ │ ├── EconomyService.luau -- coins, gems, purchases │ │ └── RoundService.luau -- game loop (if applicable) │ └── Server.server.luau ├── ReplicatedStorage/ │ ├── Shared/ │ │ ├── Config.luau -- edit this first │ │ ├── Net.luau -- typed remotes │ │ └── Types.luau │ └── Packages/ -- wally install ├── StarterPlayer/ │ └── StarterPlayerScripts/ │ └── Controllers/ │ ├── UIController.luau │ └── InputController.luau └── StarterGui/ └── Interface/ -- all ScreenGuis default.project.json wally.toml README.md
Prefer working in Studio only? Every template is also sold as a plain .rbxl place file with the same structure.
From checkout to a published game in three steps.
Get the template
Buy once. You receive the .rbxl place file, the Rojo source, and a license key for updates. Download links are yours for life.
Open it in Studio
Open the place, go to ReplicatedStorage/Shared/Config, and fill in your Game Pass and Product IDs. Press Play. It already runs.
Make it yours
Swap the map, the models and the colors. Add your twist on the loop. Publish, and keep the update channel for fixes and new features.
One purchase, every game you make.
- ✓Use the template in unlimited games you publish under your own account or group.
- ✓Modify anything. Keep the credits or remove them, your call.
- ✓Earn Robux from games built on it, with no revenue share to us.
- ✓Free updates and bug fixes for the lifetime of the template.
- ✕Don't resell, share or redistribute the template or its source, modified or not.
- ✕Don't publish the unmodified template as a game.
Building for clients or with a bigger team?
The studio license covers one developer account or group. If you build games for clients, or need seats for a team, write to us and we'll set up a license that fits.